The goal is to make teams that don't poach characters from each other, while being mindful of the strategy and character types that those teams need to succeed. What many find helpful is using the squad planner and making a TW Offense and Defense tab. Thus, the first and most important step for being a successful player in Territory Wars is making your teams in advance. ![]() However, the key to success is not just what to place, but placing in accordance to what your roster can bare and being flexible with your choices so you don't impact other critical teams. This means building teams that excel on defense and constructing offensive teams that can counter the current TW meta. The current Territory War meta has evolved from the early days of all out offense and ties, into a defense heavy strategy that uses a couple crucial teams that the AI can play well (AKA not fuck up entirely). Hopefully for anyone not in that range this can start you in the right direction and provide some useful insights. It has been created from the perspective of a guild approaching 100 million galactic power - so our players have an average of 2mgp. This TW guide is a look into how to setup TW defenses, attack effectively, and plan out your teams for success. ![]() Many of these ideas were generated by others, I just hope that this guide helps put it all in one place for everyone's use. ![]() With special thanks to all the streamers and content makers out there who put all these ideas in my head.
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